Search with Other Agents: Minimax
Pieter AbbeelDistinguishedUC Berkeley
Professor of Electrical Engineering and Computer Sciences
1:25:00·2018·undergraduate level
This lecture introduces formal game theory concepts, detailing the Minimax algorithm for optimal decision-making in zero-sum games. It thoroughly covers Alpha-Beta Pruning as an optimization technique for Minimax search trees, alongside discussions of depth-limited search and heuristic evaluation functions.
Theory & AlgosAlgorithms & Data StructuresGame Theory & Mechanism DesignAdversarial SearchMinimax Algorithm
COMPSCI 188, LEC 001 - Fall 2018 COMPSCI 188, LEC 001 - Pieter Abbeel, Daniel Klein Copyright @2018 UC Regents; all rights reserved
Source: Webcast Departmental via YouTubeWatch on YouTube
Previous · Lecture 5
Constraint Satisfaction Problems (CSPs) Part 2/2
Next · Lecture 7Search with Other Agents: Expectimax, Utilities
Comments
Add a comment...Sign in
